May 11 2025

WIP Update – 10 May 25

Another day, another round of work on the WttW guide. A lot of it was reformatting, but there was some new content added as well. Actually, as I was writing the previous entry, I realized the need to expand the weapon proficiency table to include unarmed combat as a sort of “thirteenth” weapon type. Nobody gets full compatibility, but Fighters and their descendants get partial compatibility, so you’ll have to hit the gym if you want to be fantasy Rocky Marciano or whatever.

Trying to find a place to discuss fall damage, I ended up just sticking it at the end of the section “Players and the Environment” and bundled it with drops, which will use a much simpler calculation. I wrote some of the explanatory text, but haven’t put any numbers down yet or settled on a formula.

We’ll see what time I have left after doing the update to ponder the question further. Stay tuned.

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