WIP Update – 04-05 Nov 15
I managed to pretty well wrap up Carpos’ Chapter 2 of TTWC3 and did a little work on his Chapter 3 as well. Hopefully I can wrap up another chapter or two before the weekeend’s out. Stay tuned.
I managed to pretty well wrap up Carpos’ Chapter 2 of TTWC3 and did a little work on his Chapter 3 as well. Hopefully I can wrap up another chapter or two before the weekeend’s out. Stay tuned.
Though under quota, I have made some progress on Carpos’ Chapter 2 of TTWC3. I’d like to at least get two chapters of his knocked out before the week is out. We’ll see if I can manage it or not. Stay tuned.
It isn’t apparent now, but Dox is a rather special character in that he appears in many stories in the Tellus Arc. In fact, he happens to guide a lot of the events on the Planet from the date of his genesis on. He wasn’t originally in the Trident War Chronicles but was added in when the story was revived and I was working to better integrate the nascent Tellus Arc.
Much of Dox’s story gets filled in elsewhere, but I’ll go ahead and give you the basic background here. Dox was once a human archmage obsessed with the then-extinct Dark Race. Through his agents, he was able to uncover the Tome of the Black Lich, a spellbook sealed with the power of titular Black Lich, the last of the Dark Race. Through the power of the Tome, Dox became the Dark Eternal, a sort of noncorporeal entity of overwhelming dark power. This bypasses the key weakness of the Liches themselves, that their physical bodies become unable to contain the vast power they develop. Ironically, Dox continues his quest to perfect the Dark Race without realizing that he’s already achieved the nearest approximation to perfection that’s possible.
Dox powers himself by absorbing the souls of living things. In my canon at least, just as with the laws of conservation of mass and energy, a soul can neither be created nor destroyed, so each time Dox consumes a soul, he adds a perpetual energy generator, though the law of diminishing returns applies, hence his need to continually claim new souls for the multitude within.
In Dox’s epilogue, there are oblique mentions of a “her” interfering. I’m not going to go into the details here. You’ll learn more about her eventually, but I will say that in all the multitude, there is one soul that continues to defy him, not quite to the degree of parity but strong enough that any slackening of control can be exploited. That’s why his projection in the Darklands was destroyed. Otherwise Xanthe wouldn’t have stood a chance. Rest assured that this mystery benefactress will appear again.
It was interesting juxtaposing the dual nature of the Monarch Lich, who still retained much of his humanity, with the more inscrutable Dark Eternal. As I said before, the irony is that Dox already represents the perfection of the Dark Race but is completely unable to see beyond his goal of achieving that through new generations of Liches. The Liches themselves are an untenable species. That’s why they went extinct with Black Lich thousands of years earlier and that’s why they’ll go extinct again. All Dox has is his mission, but his view is so blinkered (contrary to his conceit that his vision extends far and wide) that he’ll never truly achieve it. That’s all the better for the world.
As a fun tidbit, it was actually Dox who was behind Shadowblight’s betrayal of the Shadow Clan and all his efforts to unify the Southern Continent. I think you only get an oblique reference or two from Brenok of “my master’s master”, but that’s who it is. Expect to see a lot of more of this guy. He plays a direct role in seven more books slated thus far and has some influence in several others. Next time we’ll be visiting that most tragic of serpents, Ophis Python. Stay tuned.
I haven’t posted any progress the last couple of days, but I was drawing up some of the chapter meta-tags and character glossary entries for JJ and EM, which sorta counts. I made a point to stay up a little longer to actually make some tangible progress on Carpos’ Chapter 2 of TTWC3. I’ll be switching over to JJ after another day’s work. Stay tuned.
I made some progress on Carpos’ Chapters 2 and 4. Also did some preparatory work for a new If Arc story. I’ve got to gather up some new teasers and get them up in the near future. Stay tuned.
I managed to creep forward a little further on Carpos’ Chapter 2, but then started wandering around through other sections tweaking chapters I’d already written there. The really interesting part was my work on Carpos’ epilogue. I’ve pretty well finished it, but the character kinda took over as I was writing. He managed to completely subvert my original intention. I guess he really didn’t like the ending I had planned for him. I’ll detail more of what happened in a few months once his section has been published. I think I may stick with TTWC3 through the rest of the week, seeing as how I’m making progress. I can pick up JJ next week. Stay tuned.
I made a little progress on Carpos’ Chapters 2 and 3. I’ve still got a ways to go before I can switch over, but maybe a day’s solid effort can get me where I need to be. Stay tuned.
I did a little writing on Carpos’ epilogue of TTWC3. Not much, just a couple hundred words so I wouldn’t have to have absolutely no progress for three days straight. I did say I had a lot of homework, after all, and there other things vying for my time as well. I think I’ll spend another day or two to finish Carpos’ Chapter 2 and then switch over to JJ. Stay tuned.
Given the theme of this week’s movie reviews, I thought it might be nice to go into detail on the rules for vampirism in my stories. At present, vampirism only exists in my Tellus Arc stories. I suppose in a roundabout way it crops up in a few Earth Arc stories and could potentially present itself in the Cross and If Arcs as well, but for now, it’s restricted to the Tellus Arc, hence the title of the post.
I’ve already depicted the process of turning into a vampire twice: with Flavia Sapphira in The Three Warriors and with Narkissos (better known as Sir Caligo) in TTWC2, so let’s start there. First off, to become a vampire, you must drink the blood of a vampire. Typically, you are first drained of blood to just shy of the point of death as the admixture of essences eases the transition. The process of being reborn into unlife is very traumatic and it takes great force of will to maintain your mind. Should you fail, you’ll becomes a ghoul, a mere ravening beast. Ghouls have all the powers of a vampire, but they don’t tend to live very long because they have nothing more than animal instinct to guide them. Hunting them is comparatively easy.
The powers of a newly born vampire are relative to its sire. In other words, should you be turned by an ancient vampire, you would start out much stronger than if you were sired by a younger vampire. There is also the matter of your innate abilities. A turned archmage will have even stronger magical powers, though someone like a white mage would have their alignment flipped, but more on that later. The basic abilities include increased strength and speed and heightened senses. Other abilities such as flight and shapeshifting manifest later. Lestat’s comment from Interview with a Vampire holds true. “The Dark Gift is different for each of us.” Different abilities will manifest for different individuals. For instance, if you are a latent telepath, that ability would manifest itself after you were turned. Even the slightest latent potential will be drawn out in the due course of time. As your vampiric powers grow, all your abilities, both natural and supernatural, are amplified and enhanced.
As for weaknesses, light is the great vampire killer. Sunlight is the most obvious, but light magic is also effective. Even for a newborn vampire, exposure is not immediately fatal, but the resistance depends of the power of the individual vampire. Vampires are also vulnerable to water, the purer the better (hence the effectiveness of holy water). The same applies to silver. For wood, it must be fresh, no more than a day or two since it was cut, ergo a makeshift stake broken off from a piece of antique furniture wouldn’t do you much good. Garlic and certain pungent herbs can have a warding effect on weaker vampires but will not stop a determined one. As for the effectiveness of holy objects such as crucifixes, it is the person’s faith rather than the object itself that has the warding power. (As a result, a committed atheist can’t expect to hold up a cross to save himself.) The vampire’s heart is the source of his powers. Using a wooden stake blocks the flow of energies that sustain the vampire, but this isn’t enough to kill it. If you remove the stake, the vampire will reanimate. Cutting out the heart is more effective, but if the heart is reunited with the body (or even the ashes of the body), the vampire can be restored. To completely and permanently destroy a vampire, you must stake the heart, sever the head, then burn it all in the light of the sun. However, less thorough measures are normally sufficient as the average vampire isn’t going to have anyone working to restore him.
The vampire’s thirst for blood is the basic means by which he gains and sustains power. The longer a vampire goes without drinking, the weaker he becomes and the more susceptible to a vampire’s vulnerabilities. It is also important that the blood be fresh or else the life energies will dissipate, which happens quickly as the blood is separated from the body or the body approaches death. (As a result, the modern vampire drinking from blood packets wouldn’t be viable under this system.) The more potent the blood, the more power is derived from it. The blood of the young has more vigor than that of the old, the blood of a mage more than that of a commoner, and so on and so forth. All else being equal, a vampire who feeds on humans is going to be stronger than one who feeds on rats. It is possible to slow the atrophy by entering into a state of hibernation and there is also something of a rubber band effect where an atrophied vampire can regain power faster than it was first acquired. Beside basic life energies, abilities and experiences can be transmitted via the blood. We saw this in KoG3 with Adrienne picking up Byrnan by drinking Mark’s blood and in TTWC2 where Caligo was able to completely read Sir Telemachos’ mind via his blood. As a result, the drinking of blood is more than just a matter of acquiring energy and makes active vampires all the more dangerous.
Dhampirs, or half-vampires, are an interesting case. They are as varied as full-blooded vampires in terms of their abilities and vulnerabilities. It’s an oversimplification to describe them as having half the power and half the weakness, but it provides a conceptual starting point. The more blood a dhampir drinks, the more their vampiric side comes to the fore, but only by drinking vampire blood can they be fully turned. Only some ancient vampires have the ability to breed, so typically the only way a dhampir can be born is if the human mother is turned while pregnant, as was the case with Flavia Sapphira. Unsurprisingly, dhampirs are exceedingly rare. The Cadmus twins shouldn’t be seen as typical examples of dhampirs because of Shadowblight’s extensive experimentation on them. Vincentian had a natural affinity for regeneration, so this was amplified to the point where he could regenerate more quickly and completely than even many full vampires. Adrienne pushed the physical limitations of a dhampir’s body without a significant increase in vulnerability, but she lacked any higher level abilities like shapeshifting and suffered a thirst for blood nearly on par with a a full vampire. Before Shadowblight’s experimentation, they both had a higher thirst for blood as a product of habit because their mother raised them as full vampires.
Lastly, we’ll discuss psychic vampires. These aren’t necessarily vampires in the traditional sense, though it’s possible for a conventional vampire with psychic abilities to become a psychic vampire. Basically, a psychic vampire feeds on the astral energies of others as opposed to blood. This could kill the mind just as extensive exsanguination can kill the body. For dual vampires, there are two options for gaining power. A dual vampire could hibernate with his physical body while continuing to feed psychically and awaken even stronger.
When I had a friend read T3W, he noted the peculiarity of Flavia Sapphira being able to see herself in the mirror after she was turned, as opposed to the common trope of vampires casting no reflection. At first I considered going back to change it but decided instead to leave it in. My post facto reasoning is that only vampires of a certain power level cease to have reflections.
Well, hopefully this has served to be an illuminating post (apologies to the vampires for whom illumination isn’t a desired state of affairs). Perhaps I’ll make another similar post on werewolves later in the month. Stay tuned.
I managed to make up for missing a day with some good strides in Carpos’ Chapter 2 of TTWC3. Another day of like progress should be enough to wrap it up. Stay tuned.