Category: Umbriel

Oct 12 2015

WIP Update – 11 Oct 15

I did a little writing on Carpos’ epilogue of TTWC3. Not much, just a couple hundred words so I wouldn’t have to have absolutely no progress for three days straight. I did say I had a lot of homework, after all, and there other things vying for my time as well. I think I’ll spend another day or two to finish Carpos’ Chapter 2 and then switch over to JJ. Stay tuned.

Oct 10 2015

Vampires in the Tellus Arc

Given the theme of this week’s movie reviews, I thought it might be nice to go into detail on the rules for vampirism in my stories. At present, vampirism only exists in my Tellus Arc stories. I suppose in a roundabout way it crops up in a few Earth Arc stories and could potentially present itself in the Cross and If Arcs as well, but for now, it’s restricted to the Tellus Arc, hence the title of the post.

I’ve already depicted the process of turning into a vampire twice: with Flavia Sapphira in The Three Warriors and with Narkissos (better known as Sir Caligo) in TTWC2, so let’s start there. First off, to become a vampire, you must drink the blood of a vampire. Typically, you are first drained of blood to just shy of the point of death as the admixture of essences eases the transition. The process of being reborn into unlife is very traumatic and it takes great force of will to maintain your mind. Should you fail, you’ll becomes a ghoul, a mere ravening beast. Ghouls have all the powers of a vampire, but they don’t tend to live very long because they have nothing more than animal instinct to guide them. Hunting them is comparatively easy.

The powers of a newly born vampire are relative to its sire. In other words, should you be turned by an ancient vampire, you would start out much stronger than if you were sired by a younger vampire. There is also the matter of your innate abilities. A turned archmage will have even stronger magical powers, though someone like a white mage would have their alignment flipped, but more on that later. The basic abilities include increased strength and speed and heightened senses. Other abilities such as flight and shapeshifting manifest later. Lestat’s comment from Interview with a Vampire holds true. “The Dark Gift is different for each of us.” Different abilities will manifest for different individuals. For instance, if you are a latent telepath, that ability would manifest itself after you were turned. Even the slightest latent potential will be drawn out in the due course of time. As your vampiric powers grow, all your abilities, both natural and supernatural, are amplified and enhanced.

As for weaknesses, light is the great vampire killer. Sunlight is the most obvious, but light magic is also effective. Even for a newborn vampire, exposure is not immediately fatal, but the resistance depends of the power of the individual vampire. Vampires are also vulnerable to water, the purer the better (hence the effectiveness of holy water). The same applies to silver. For wood, it must be fresh, no more than a day or two since it was cut, ergo a makeshift stake broken off from a piece of antique furniture wouldn’t do you much good. Garlic and certain pungent herbs can have a warding effect on weaker vampires but will not stop a determined one. As for the effectiveness of holy objects such as crucifixes, it is the person’s faith rather than the object itself that has the warding power. (As a result, a committed atheist can’t expect to hold up a cross to save himself.) The vampire’s heart is the source of his powers. Using a wooden stake blocks the flow of energies that sustain the vampire, but this isn’t enough to kill it. If you remove the stake, the vampire will reanimate. Cutting out the heart is more effective, but if the heart is reunited with the body (or even the ashes of the body), the vampire can be restored. To completely and permanently destroy a vampire, you must stake the heart, sever the head, then burn it all in the light of the sun. However, less thorough measures are normally sufficient as the average vampire isn’t going to have anyone working to restore him.

The vampire’s thirst for blood is the basic means by which he gains and sustains power. The longer a vampire goes without drinking, the weaker he becomes and the more susceptible to a vampire’s vulnerabilities. It is also important that the blood be fresh or else the life energies will dissipate, which happens quickly as the blood is separated from the body or the body approaches death. (As a result, the modern vampire drinking from blood packets wouldn’t be viable under this system.) The more potent the blood, the more power is derived from it. The blood of the young has more vigor than that of the old, the blood of a mage more than that of a commoner, and so on and so forth. All else being equal, a vampire who feeds on humans is going to be stronger than one who feeds on rats. It is possible to slow the atrophy by entering into a state of hibernation and there is also something of a rubber band effect where an atrophied vampire can regain power faster than it was first acquired. Beside basic life energies, abilities and experiences can be transmitted via the blood. We saw this in KoG3 with Adrienne picking up Byrnan by drinking Mark’s blood and in TTWC2 where Caligo was able to completely read Sir Telemachos’ mind via his blood. As a result, the drinking of blood is more than just a matter of acquiring energy and makes active vampires all the more dangerous.

Dhampirs, or half-vampires, are an interesting case. They are as varied as full-blooded vampires in terms of their abilities and vulnerabilities. It’s an oversimplification to describe them as having half the power and half the weakness, but it provides a conceptual starting point. The more blood a dhampir drinks, the more their vampiric side comes to the fore, but only by drinking vampire blood can they be fully turned. Only some ancient vampires have the ability to breed, so typically the only way a dhampir can be born is if the human mother is turned while pregnant, as was the case with Flavia Sapphira. Unsurprisingly, dhampirs are exceedingly rare. The Cadmus twins shouldn’t be seen as typical examples of dhampirs because of Shadowblight’s extensive experimentation on them. Vincentian had a natural affinity for regeneration, so this was amplified to the point where he could regenerate more quickly and completely than even many full vampires. Adrienne pushed the physical limitations of a dhampir’s body without a significant increase in vulnerability, but she lacked any higher level abilities like shapeshifting and suffered a thirst for blood nearly on par with a a full vampire. Before Shadowblight’s experimentation, they both had a higher thirst for blood as a product of habit because their mother raised them as full vampires.

Lastly, we’ll discuss psychic vampires. These aren’t necessarily vampires in the traditional sense, though it’s possible for a conventional vampire with psychic abilities to become a psychic vampire. Basically, a psychic vampire feeds on the astral energies of others as opposed to blood. This could kill the mind just as extensive exsanguination can kill the body. For dual vampires, there are two options for gaining power. A dual vampire could hibernate with his physical body while continuing to feed psychically and awaken even stronger.

When I had a friend read T3W, he noted the peculiarity of Flavia Sapphira being able to see herself in the mirror after she was turned, as opposed to the common trope of vampires casting no reflection. At first I considered going back to change it but decided instead to leave it in. My post facto reasoning is that only vampires of a certain power level cease to have reflections.

Well, hopefully this has served to be an illuminating post (apologies to the vampires for whom illumination isn’t a desired state of affairs). Perhaps I’ll make another similar post on werewolves later in the month. Stay tuned.

Oct 09 2015

WIP Update – 08 Oct 15

I couldn’t tell you exactly why, but I found myself working on BroPen yesterday, expanding the prologue and fiddling around with the other scattered bit’s I’ve already written. Once I finish TTWC3, it’ll be the Tellus Arc story I focus on and I’ll admit that I’ve been looking forward to it for some time. I’ve got a lot of homework to do this weekend, but I’m going to try to finish at least one of Carpos’ chapters in TTWC3. Stay tuned.

Oct 07 2015

WIP Update – 06 Oct 15

I managed to make up for missing a day with some good strides in Carpos’ Chapter 2 of TTWC3. Another day of like progress should be enough to wrap it up. Stay tuned.

Sep 20 2015

WIP Update – 19 Sep 15

I managed to wrap up Simona’s epilogue, do some tweaking to Carpos’ prologue and Chapter 1 (which were already mostly finished) and start in on his Chapter 2. I imagine I’ll be shifting gears to either EM or JJ soon. The more lead I can get prior to their launch, the better. Stay tuned.

Sep 19 2015

WIP Update – 18 Sep 15

I pretty well finished Simona’s Chapter 5 and did some work on her epilogue as well. I just have a little further to go and then I can move on to Carpos. I’ve gotten an idea for an If Arc story based on an alternate history that I may develop enough to launch a teaser on the site in the coming days. Stay tuned.

Sep 18 2015

WIP Update – 17 Sep 15

I finished up Simona’s Chapter 4 and made some progress on her Chapter 5. Chapter 5 is shaping up to be quite a bit shorter, so another day should be enough to finish it and I don’t think her epilogue lacks that much either. Stay tuned.

Sep 17 2015

WIP Update – 16 Sep 15

I managed to get very near to the end of Simona’s Chapter 4. In the previous version of the story, there was a lot more overlap, with single events being told over and over again through the perspectives of different characters. I’ve significantly scaled that back, but this chapter is one such instance, overlapping with Ionathas’ Chapter 2. Most of it is new content, though, so I don’t feel like I’m just rehashing what I’ve already written. Just two more chapters to go and I’ll be done with Simona. Stay tuned.

Sep 16 2015

WIP Update – 15 Sep 15

I managed to make up for missing a day with decent strides in Simona’s Chapter 4. A couple more days with similar progress and I should be able to finish the chapter. Stay tuned.

Sep 13 2015

Character Spotlight: King Orguz III

I would have to say that Orguz is probably one of the characters who benefitted most from the Version 3 expansion of TTWC3. At very least, I had planned for him to be a sympathetic character ever since Version 2, but his story was given a lot more breadth and depth recently. Originally he was Urgill’s father, who was aggrieved by her defection to the Promethean Alliance and reluctant to see his people used as the Monarch Lich’s cannon fodder, but that was about it. For Version 3, I instead made him Urgill’s grandfather and drew up his family tree. I made him into a reluctant king compelled to wear the crown as a puppet ruler who had seen the folly of defying the Monarch Lich when his people were conquered. Everything he does as king is meant to limit the suffering as his people, a vain effort though it may be.

Goblins are often portrayed as always chaotic evil, but there are some people who try to avert that. Basically, my take is that they’re a largely primitive, violent race but many are more neutral and there are stand-outs like Orguz who are actually among the more moral and decent characters I’ve crafted. He’s definitely an oddity among his kind, something he himself rarely fails to make note of. You can also see his more broad-minded ways in his treatment of the scout Orgdith, valuing ability over appearance.

Despite his advanced age and a nature that was out of step with his people’s culture, Orguz was actually one of the longest reigning kings of Shade’s Forest, partially due to the Monarch Lich’s patronage. There wouldn’t have been another who could’ve led his people so long under the circumstances, but I don’t imagine most people respect a successful collaborateur.

I guess this’ll do it for him. I may do a supplemental post on Goblin society someday. We’ll be back here again in seven weeks once the next section is complete. Stay tuned.