WIP Update – 12 Apr 25
I know what I said I was going to do, but that wasn’t what I did. You see, I was looking at the bestiary in the WttW peripheral materials and I had just taken the first steps toward marking the habitats of the different critters. Now, I’d started by just having a text block, but the thought of cross-referencing all 24 areas for the current 746 critters and editing the text string for each and every one sounded like way too much of a pain and it wouldn’t be that readable either, so instead I decided to make a chart for all the areas to mark their presence or absence. It’s still a lot of work, as I’m checking the lists I made for the Trials as I go, but it’s a lot more manageable. Also, at least for the normal critters, I’m checking their real-world ranges and using that as a reference for their equivalents in the World.
I spent the whole day working on this and I doubt I’m even halfway done yet. I’m noticing several different categories that I hadn’t really included in the earlier lists, so I’m going to have to account for them, plus I’ve been expanding the ranges of a lot of the more fantastical sorts. I’m being a touch cruel by allowing overlevelled Monsters into certain areas, but they’re not meant to be common or anything. Speaking of which, once I finish the first pass, I think I’ll go back through and add further labels to indicate rarity. For instance, you could be really unlucky and encounter a Demon (LVL 23) in the 1st Trial, but it’s not all that likely, and you’d probably have to be in a rather dangerous neck of the woods anyway.
These are all things to occupy the time that should be dedicated to actual story content, but what can ya do? Stay tuned.