WIP Update – 19 Feb 25
I continued to do some work in the peripheral materials of WttW, working on the system for NPC companions, dubbed Hirelings, Pets and Familiars. Hirelings are People of the World contracted to serve the Player, Pets are Beasts and Monsters that are either tamed or subdued by Players, and Familiars are Beasts and Monsters bound to Mage-type Players by a Pact. The method of acquiring these three classes of companions vary, but the general restrictions based on Level category is the same. There’s a singular cap, so if you want to mix and match, you have to be Level 11 and up. The max is 95, which aligns with the 96-Player limit of an Adventuring Company, treating the Player as the anchor for the formation. (For reference, a standard Party is six Players, a Troop consists of at most four Parties, and a Company of four Troops.) While this might sound rather broken from a gameplay perspective, the People of the World are actually a liability at the more advanced Trials because their Level cap is so much lower than Players (PotW cap at 40 while Players cap at 80) and there are a lot of complications with trying to manage an army of high-Level Monsters.
I’m glad I already have this week’s chapter ready because I haven’t done any story writing and it doesn’t look like I’m going to get to it anytime soon. It’s pushing my limits just to jot down some of these ideas amid all the other stuff demanding my attention. We’ll see what I can get done. Stay tuned.