Dec 16 2024

WIP Update – 14-15 Dec 24

I continued my work in the WttW peripheral materials. In particular, I was developing the crafting system and to that end, I’ve been applying difficulty/quality ratings to equipment and material requirements. Saturday was mostly devoted to clothing and armor and Sunday was more focused on weapons. For the former, it was enough to just have two material requirements, but for some of the weapons, two wasn’t enough, so I added a third material slot for crafting purposes. Of course, even this is fairly simplified compared to reality, but the WttW system has always been about trying to balance realism and relative ease of use. Anyway, I need to turn my attention to TWH, but I imagine I’ll still be fiddling around in the WttW peripheral materials as I go. Stay tuned.

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