The Legend of Zelda: Majora's Mask (2001)
[ゼルダの伝説:ムジュラの仮面]
Author/Artist: Akira Himekawa
Publisher: Tentomushi Comics
Synopsis:
During Link's travels in search of Navi, he is transported to an alternate dimension where a Skull Kid with a magic mask threatens to destroy the world by crashing the moon into the earth.
Story/Characters:
We get the usual Himekawa pacing for the story, which isn't too bad for this one given that the game is designed on an oft-repeated three-day loop, but we do miss out on some stuff. (Himekawa includes a rendering of Cremia and Romani and laments not being able to find a place for them.) You won't get any of the sidequests except for Anju and Kafei and each of the dungeons and their related stories are only given a single chapter apiece. That being said, it does fairly well in the space its given. I particularly liked Link and Tatl's belligerent relationship. Anju gets a lot focus, which is good for her character, but not much time is dedicated to any of the rest of the supporting cast. Fierce Deity Link is awesome, just like in the source material. ^_^ There's also a side story about the origins of Majora's Mask. It's okay, but maybe those pages could've been used to include a little more of the source material.
Art:
The style here is pretty much identical to what was used in Ocarina of Time, which makes sense given that it's a direct sequel. In other words, there's nothing to disappoint on the visual front. Boss fights are short, but the few panels used tend to have a good punch to them. Again, Fierce Deity Link is awesome. ^_^
Conclusion:
This is a pretty good adaptation of the source material. It feels like something of a speed run, but this is nothing new for the series. It's definitely worth a read at the very least.
Rating:
Read It